COMING SOON

SUNDAY THEORY / ORIGINAL OBJECTS

The Table.

A little more time
at the table.

For the beginning of dinner, the last of the coffee, and the stories you haven’t heard yet.

A conversation card game for 2–6 people. Take a side, tell a story, make a plan. Three ways to spend a little longer together, plus familiar questions that become your own table traditions.

People
2–6
Ways to play
3
Planned deck
60 cards
Try a few questions How to play

In development. Not yet available to order.

A FEW FROM THE DECK

Three ways in.

An opinion, a story, something to look forward to. Try two sample cards from each part of the planned deck.

I / Opinions

Take a Side

Make your case. Hear someone else’s. Changing your mind is allowed.

I · Take a Side

What’s the most overrated luxury or status object?

THE TABLE BY SUNDAY THEORY

1 / 2

II / Stories

Tell a Story

The memory behind the answer. Leave room for the details.

II · Tell a Story

What’s a food only your family makes correctly?

THE TABLE BY SUNDAY THEORY

1 / 2

III / Together

Make a Plan

Dream something up as a table. Give yourselves something to return to.

III · Make a Plan

Plan our next dinner: each person adds one thing to the menu.

THE TABLE BY SUNDAY THEORY

1 / 2

A preview of the deck. Final questions may change before release.

THE TABLE / A FIELD GUIDE

How to play.

THE OBJECT OF THE GAME

Get to know the people at your table,
one question at a time.

2–6 PEOPLETHREE WAYS TO PLAYAT YOUR OWN PACE
  1. 01

    Set the table.

    Gather 2–6 people. Separate the three types of cards and place each stack face down in the middle.

  2. 02

    Draw & read.

    Choose someone to start. Begin with a Family Recipe if you have one, or draw from Take a Side. Read the card to everyone.

  3. 03

    Go around.

    The reader answers first. Go clockwise, giving everyone a chance to answer or pass. For shared activities, build an answer together. Follow-ups are welcome.

  4. 04

    Pass it on.

    Set the used card aside. The person to the reader’s left draws and reads the next card. Choose any of the three stacks.

  5. 05

    Leave with a plan.

    When you feel like wrapping up, draw from Make a Plan. Choose something small to do together, then ask how it went next time.

PICK WHAT THE TABLE IS IN THE MOOD FOR

  1. I
    Take a SideShare an opinion
  2. II
    Tell a StoryShare a memory
  3. III
    Make a PlanChoose something together
MAKE IT YOURS ↗

Use the five Family Recipes cards for questions you ask every time you gather. Start with a favorite, hear what’s changed, and make it a tradition.

Front and back of the original how-to-play card concept.

IN THE BOX

A little guide.
Ready when you are.

A separate instructions card keeps the basics close at hand. Keep the five Family Recipes together in their own soft sleeve, ready for the next time you gather.

See the instruction card

Original how-to-play artwork shown unchanged. It uses the earlier level names; the current play guide is above.

Example cards including a handwritten Family Recipe.

FIVE CARDS. YOUR TABLE’S TRADITIONS.

Your Family
Recipes.

Some questions deserve a regular place at dinner. Family Recipes are five write-your-own cards for the familiar questions your table comes back to. Ask them again next time; the answers will have moved on. For family, chosen family, and whoever pulls up a chair.

Try “What deserves a toast this week?” or “What should we make together next time?” Keep a favorite in the box and bring it out whenever you gather.

Planned edition: 55 printed prompts + 5 Family Recipes = 60 play cards, plus a separate rules card. Also planned: a translucent sleeve for Family Recipes, a branded blue golf pencil with eraser, and a butter-yellow mini clipboard. Final contents are in development.

COMING SOON

Something to
look forward to.

A new story. A standing question. A plan for next Sunday. The Table is taking shape, one good reason to gather at a time.

Back to the questions